RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers217.119.77.167:33429
Offline Full Queue Fresh wipe Wipe due No query

RustCommerce-Session-Native

Offline 217.119.77.167:33429 checked 24d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,009top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does RustCommerce-Session-Native wipe?

To tell the rhythm of RustCommerce-Session-Native, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 15 hours ago the current world was made.

Lists and filters

Which tags does RustCommerce-Session-Native carry, and what do they mean?

These are the tags RustCommerce-Session-Native publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustCommerce-Session-Native?

On Rust Metrics, RustCommerce-Session-Native sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does RustCommerce-Session-Native sit in the rankings?

Ranking for RustCommerce-Session-Native: #16,009 on seven-day player hours, top 71% of all ranked servers.

How full does RustCommerce-Session-Native get?

RustCommerce-Session-Native is not responding; status offline, last seen 24 days 15 hours ago.

Operator and location

What location is RustCommerce-Session-Native hosted in?

No region comes from RustCommerce-Session-Native. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 217.119.77.167:33429.

What Rust version is RustCommerce-Session-Native on?

Rust network protocol 2633 and build 165217 on Linux is the build RustCommerce-Session-Native runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is RustCommerce-Session-Native, and is it online now?

RustCommerce-Session-Native reports offline. The last reading came 24 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Settings and map

How is RustCommerce-Session-Native configured, and what rules are in force?

No gather rate appears in the name: RustCommerce-Session-Native. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on RustCommerce-Session-Native?

Procedural map on RustCommerce-Session-Native, made by the game's generator.

Connection

How can you get onto RustCommerce-Session-Native?

To join: start Rust, press F1 and type client.connect 217.119.77.167:33429. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.