RustCommerce-Session-Native
Offline 217.119.77.167:30961 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 130/100
- 72/225
- 22/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
When does RustCommerce-Session-Native wipe?
The rhythm of RustCommerce-Session-Native's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 17 hours ago.
Tags
Which tags does RustCommerce-Session-Native carry, and what do they mean?
These are the tags RustCommerce-Session-Native publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustCommerce-Session-Native appear in Rust Metrics lists and filters?
On Rust Metrics, RustCommerce-Session-Native sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does RustCommerce-Session-Native hold among Rust servers?
Ranking for RustCommerce-Session-Native: #16,009 on seven-day player hours, top 71% of all ranked servers.
What player count does RustCommerce-Session-Native carry?
RustCommerce-Session-Native is not responding; status offline, last seen 24 days 17 hours ago.
Operator and location
Which location does RustCommerce-Session-Native run from?
No region tag on RustCommerce-Session-Native. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 217.119.77.167:30961.
What Rust version is RustCommerce-Session-Native on?
Rust network protocol 2633 and build 165217 on Linux is the build RustCommerce-Session-Native runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustCommerce-Session-Native, and is it online?
Reading: offline. RustCommerce-Session-Native last answered 24 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Rules and settings
How is RustCommerce-Session-Native configured, and what rules are in force?
No gather rate appears in the name: RustCommerce-Session-Native. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustCommerce-Session-Native on?
The game generates a procedural map for RustCommerce-Session-Native.
How to join
How do you connect to RustCommerce-Session-Native?
To join: start Rust, press F1 and type client.connect 217.119.77.167:30961. Or press Launch Rust here and Steam opens the game and connects you.