RustCommerce-Session-Native
Offline 217.119.77.167:29776 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 184/225
- 80/700
- 351/200
- 245/700
Quick answers
from the figures on this pageWipe schedule
How often does RustCommerce-Session-Native wipe, and when?
The rhythm of RustCommerce-Session-Native's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 7 hours ago.
Lists and filters
How should you read the tags on RustCommerce-Session-Native?
Tags published by RustCommerce-Session-Native, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustCommerce-Session-Native appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustCommerce-Session-Native: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustCommerce-Session-Native sit in the rankings?
Ranking for RustCommerce-Session-Native: #16,838 on seven-day player hours, top 70% of all ranked servers.
What player count does RustCommerce-Session-Native carry?
Reading for RustCommerce-Session-Native: offline at this moment; last seen 29 days 7 hours ago.
Server details
Which location does RustCommerce-Session-Native run from?
No region tag on RustCommerce-Session-Native. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 217.119.77.167:29776.
What Rust version is RustCommerce-Session-Native on?
Reading: RustCommerce-Session-Native, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustCommerce-Session-Native, and is it online?
Reading: offline. RustCommerce-Session-Native last answered 29 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 30 September 2026.
Rules and settings
How is RustCommerce-Session-Native configured, and what rules are in force?
Reading the name gives no gather rate for RustCommerce-Session-Native. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustCommerce-Session-Native on?
The game generates a procedural map for RustCommerce-Session-Native.
Join
How can you get onto RustCommerce-Session-Native?
Check: join. Open Rust, press F1, then enter client.connect 217.119.77.167:29776. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.