RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers217.119.77.167:28115
Offline Full Queue Fresh wipe Wipe due No query

RustCommerce-POC-Inbound-Carbon

Offline 217.119.77.167:28115 checked 32d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,841top 72%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:07 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustCommerce-POC-Inbound-Carbon?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does RustCommerce-POC-Inbound-Carbon wipe?

Its rhythm cannot be told from the wipes of RustCommerce-POC-Inbound-Carbon on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 19 hours ago.

Tags

Which tags does RustCommerce-POC-Inbound-Carbon carry, and what do they mean?

Tags published by RustCommerce-POC-Inbound-Carbon, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustCommerce-POC-Inbound-Carbon appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustCommerce-POC-Inbound-Carbon: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does RustCommerce-POC-Inbound-Carbon hold among Rust servers?

Player hours over seven days put RustCommerce-POC-Inbound-Carbon at #16,841, in the top 72% of all ranked servers.

What is the population on RustCommerce-POC-Inbound-Carbon?

RustCommerce-POC-Inbound-Carbon is not responding; status offline, last seen 32 days 13 hours ago.

Server

Where does RustCommerce-POC-Inbound-Carbon sit?

No region tag on RustCommerce-POC-Inbound-Carbon. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 217.119.77.167:28115.

What Rust version is RustCommerce-POC-Inbound-Carbon on?

Reading: RustCommerce-POC-Inbound-Carbon, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is RustCommerce-POC-Inbound-Carbon up, and how often does it stay up?

RustCommerce-POC-Inbound-Carbon reports offline. The last reading came 32 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does RustCommerce-POC-Inbound-Carbon enforce, and what are its settings?

No gather rate appears in the name: RustCommerce-POC-Inbound-Carbon. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is RustCommerce-POC-Inbound-Carbon on?

Check: map. Procedural, generated by the game, on RustCommerce-POC-Inbound-Carbon.

Join

How can you get onto RustCommerce-POC-Inbound-Carbon?

Press F1 in Rust and enter client.connect 217.119.77.167:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.