RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers216.86.70.70:28015
Offline Full Queue Fresh wipe Wipe due No query

sss

Offline 216.86.70.70:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,353top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does sss follow?

Its rhythm cannot be told from the wipes of sss on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 6 hours ago.

Lists and filters

How should you read the tags on sss?

These are the tags sss publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does sss appear in Rust Metrics lists and filters?

On Rust Metrics, sss sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does sss sit in the rankings?

Ranking for sss: #15,353 on seven-day player hours, top 69% of all ranked servers.

What player count does sss carry?

sss is not responding; status offline, last seen 3 days 4 hours ago. A seven-day average of 0 players is the reading.

Server

Where does sss sit?

Reading: location. sss gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 216.86.70.70:28015.

What Rust version is sss on?

Reading: sss, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on sss, and is it online?

Reading: offline. sss last answered 3 days 4 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.

Settings and map

What settings and rules apply on sss?

Reading the name gives no gather rate for sss. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

What map is sss on?

Check: map. Procedural, generated by the game, on sss.

Connection

How can you get onto sss?

To join: start Rust, press F1 and type client.connect 216.86.70.70:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.