RUST METRICSFlight deck · live data
Data live Servers11,889 Players101,018 Populated3,946 Fresh wipes 3 h400 Scan5 min
‹ All servers216.49.123.223:28015
Online Full Queue Fresh wipe Wipe due No query

rust-game-01

Online 216.49.123.223:28015 checked 13m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 3
Rank#3,942top 18%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 3 players
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does rust-game-01 follow?

Its rhythm cannot be told from the wipes of rust-game-01 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 1 hours ago.

Lists and filters

How should you read the tags on rust-game-01?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from rust-game-01. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does rust-game-01 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry rust-game-01: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does rust-game-01 sit in the rankings?

Player hours over seven days put rust-game-01 at #3,942, in the top 18% of all ranked servers.

What is the population on rust-game-01?

Current headcount on rust-game-01: 1 players, 10 slots available. Seven-day check: 1 players on average. Peak reading: 3. The last 48 hours peaked at 01:00 UTC, averaging 3 players at that hour.

Server details

What location is rust-game-01 hosted in?

Reading: location. rust-game-01 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 216.49.123.223:28015.

What Rust version is rust-game-01 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by rust-game-01. To get in, your game needs the same protocol; Steam applies the update.

How reliable is rust-game-01, and is it online now?

Reading: online. rust-game-01 answers right now. Uptime for the last 5 full days: 119 of 120 hours, or 99%. The first sighting on Rust Metrics was 23 October 2026.

Settings and map

What rules does rust-game-01 enforce, and what are its settings?

Reading the name gives no gather rate for rust-game-01. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC off, Valve's system.

Which map is live on rust-game-01?

Check: map. Procedural, generated by the game, on rust-game-01.

Join

What do you do to join rust-game-01?

Press F1 in Rust and enter client.connect 216.49.123.223:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.