ConfusedC1
Online 216.39.241.155:28215 checked 9m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 77,562–92,464 · memory 2,228 MBUptime
7 h 5 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 133/100
- 199/225
- 87/700
- 228/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
How often does ConfusedC1 wipe, and when?
The rhythm of ConfusedC1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 9 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on ConfusedC1?
These are the tags ConfusedC1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ConfusedC1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ConfusedC1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does ConfusedC1 hold among Rust servers?
Player hours over seven days put ConfusedC1 at #9,029, in the top 40% of all ranked servers.
What is the population on ConfusedC1?
Current headcount on ConfusedC1: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 03:00 UTC, 1 players on average.
Server
What location is ConfusedC1 hosted in?
No region tag on ConfusedC1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 216.39.241.155:28215.
What Rust version is ConfusedC1 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by ConfusedC1. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for ConfusedC1?
Check: fps. Average 10 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 92,464. Buildings, deployables and all else included. Reading: 2,586 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is ConfusedC1, and is it online now?
ConfusedC1 reports online. Status: normal. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 54% uptime over the last 7 full days. It was up 91 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Settings and map
How is ConfusedC1 configured, and what rules are in force?
No gather rate appears in the name: ConfusedC1. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is ConfusedC1 on?
Check: map. Procedural, size 4,000, seed 1210029907, generated by the game on ConfusedC1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to ConfusedC1?
To join: start Rust, press F1 and type client.connect 216.39.241.155:28215. Or press Launch Rust here and Steam opens the game and connects you.