RUST METRICSFlight deck · live data
Data live Servers11,808 Players82,963 Populated3,624 Fresh wipes 3 h313 Scan5 min
‹ All servers216.39.240.17:28015
Online Full Queue Fresh wipe Wipe due No query

privaaate rust

Online 216.39.240.17:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,483 ×1000

Entities

48 h range 889–3,106 · memory 522 MB
1239 ET SINCE RESTART 01:53

Uptime

1 h 53 min since its last restart, at the last reading
7-day average0peak –
Rank#15,276top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory522MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0016:0002:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

0246823:0008:0016:0002:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW28d ago 0 – running 0
Mon 14 Sep, 15:31 UTC45d ago 0 – 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on privaaate rust when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does privaaate rust wipe, and when?

Its rhythm cannot be told from the wipes of privaaate rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 3 hours ago the current world was made.

Tag meanings

Which tags does privaaate rust carry, and what do they mean?

These are the tags privaaate rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does privaaate rust appear in Rust Metrics lists and filters?

On Rust Metrics, privaaate rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does privaaate rust sit in the rankings?

Player hours over seven days put privaaate rust at #15,276, in the top 69% of all ranked servers.

What player count does privaaate rust carry?

Current headcount on privaaate rust: 0 players, 10 slots available. A seven-day average of 0 players is the reading.

Operator and location

Where does privaaate rust sit?

No region tag on privaaate rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 216.39.240.17:28015.

What Rust version is privaaate rust on?

Rust network protocol 2635 and build 168909 on Linux is the build privaaate rust runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for privaaate rust?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 3,106. Buildings, deployables and all else included. Reading: 700 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is privaaate rust up, and how often does it stay up?

Reading: online. privaaate rust answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on privaaate rust?

No gather rate appears in the name: privaaate rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on privaaate rust?

From seed 1670920677, the game generates the procedural map on privaaate rust. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to privaaate rust?

To join: start Rust, press F1 and type client.connect 216.39.240.17:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.