RUST METRICSFlight deck · live data
Data live Servers11,891 Players103,453 Populated4,007 Fresh wipes 3 h409 Scan5 min
‹ All servers216.39.240.12:28015
Online Full Queue Fresh wipe Wipe due No query

RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]

Online NA 216.39.240.12:28015 checked 12m ago

3x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 164 SERVER FPS

Server fps

48 h low 24 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 87,878 ×1000

Entities

48 h range 58,205–94,774 · memory 3,385 MB
1239 ET SINCE RESTART 08:57

Uptime

8 h 57 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,405top 15% · #563 in NA
Last wipe14d agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory3,385MB48 h peak 4 players
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 12 Nov, 18:01 UTC13d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 23hFW
  4. WPT 4Thu 10 Dec, 18:01 UTC41d 22h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC14d ago 4 – running 1
Thu 1 Oct, 18:01 UTC FW28d ago 8 halved by day 4 14 days 1
Thu 17 Sep, 18:02 UTC42d ago 7 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] when wipe day comes?

At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't.

What wipe timing does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] follow?

every 4 weeks on Thursday at 18:01 UTC is how RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 14 days 1 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] carry, and what do they mean?

These are the tags RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?

These Rust Metrics lists carry RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Occupancy

Where does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] sit in the rankings?

Top 15% of all ranked servers: RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] takes #3,405 on seven-day player hours and #563 in North America.

What player count does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] carry?

1 of 40 slots are filled on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] right now. Seven-day check: 1 players on average. Peak reading: 4. The last 48 hours peaked at 20:00 UTC, averaging 4 players at that hour.

Server details

What location is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] hosted in?

Its NA tag places RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 216.39.240.12:28015.

What Rust version is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] on?

Reading: RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] perform?

Over the last 48 hours the average was 192 server fps; the floor was 24. Reading: 94,774 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,552 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US], and is it online?

RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] reports online. Status: normal. By its reported uptime, the last restart was roughly 8 hours ago. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] configured, and what rules are in force?

The name carries the rate: 3x gather on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] on?

Check: map. Procedural, size 4,096, seed 390047282, generated by the game on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name RC-Servers.com.

Join

How can you get onto RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?

Press F1 in Rust and enter client.connect 216.39.240.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/KmFxfqDcaM.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.