RUST Server
Online 216.245.177.2:28025 checked 13m ago
Server instruments
last reading Wed 03:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 78 · below 20 is lag, below 10 is badEntities
48 h range 69,418–72,081 · memory 2,643 MBUptime
3 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/500
- 129/100
- 52/225
- 27/700
- 4/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RUST Server follow?
Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 22 days 7 hours ago the current world was made.
Lists and filters
Which tags does RUST Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from RUST Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RUST Server appear in Rust Metrics lists and filters?
On Rust Metrics, RUST Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does RUST Server sit in the rankings?
Player hours over seven days put RUST Server at #5,442, in the top 24% of all ranked servers.
What is the population on RUST Server?
Current headcount on RUST Server: 1 players, 30 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 2 players, at 03:00 UTC over the last 48 hours.
Server
Where does RUST Server sit?
Reading: location. RUST Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 216.245.177.2:28025.
What Rust version is RUST Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by RUST Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RUST Server within range?
Check: fps. Average 102 server fps over the last 48 hours, low of 78. Within range. Reading: 72,081 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,977 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is RUST Server, and is it online now?
Reading: online. RUST Server answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 23 hours ago. Uptime for the last 7 full days: 146 of 168 hours, or 87%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Map and rules
What rules does RUST Server enforce, and what are its settings?
Reading the name gives no gather rate for RUST Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RUST Server on?
Size 3,500 and seed 648252: the game generates the procedural map on RUST Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to RUST Server?
To join: start Rust, press F1 and type client.connect 216.245.177.2:28025. Or press Launch Rust here and Steam opens the game and connects you.