HyperRaid 10x Solo/Duo/Trio/Quad
Offline NA 216.245.176.150:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:10 UTC, in 3d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Sun 1 Nov, 15:10 UTC3d 7h
- WPT 2Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 3Sun 15 Nov, 15:10 UTC17d 7h
- WPT 4Sun 29 Nov, 15:10 UTC31d 7h
- WPT 5Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:10 UTC38d ago | 2 | – | running | 0 |
| Fri 18 Sep, 00:57 UTC41d ago | 2 | halved by day 1 | 2.6 days | 0 |
| Mon 14 Sep, 09:02 UTC44d ago | 2 | held half | 3.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/150
- 3/200
- 0/75
- 3/150
- 1/200
- 17/250
Quick answers
from the figures on this pageWipe schedule
What happens on HyperRaid 10x Solo/Duo/Trio/Quad when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 27 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it didn't.
When does HyperRaid 10x Solo/Duo/Trio/Quad wipe?
Its tag guides the prediction: too few of HyperRaid 10x Solo/Duo/Trio/Quad's wipes are on record to confirm its schedule. Due on Sunday 1 November at 15:10 UTC is its next wipe. The world it runs now was made 38 days 16 hours ago. A wipe schedule of every two weeks is published in its tags.
Tags
Which tags does HyperRaid 10x Solo/Duo/Trio/Quad carry, and what do they mean?
Tags published by HyperRaid 10x Solo/Duo/Trio/Quad, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show HyperRaid 10x Solo/Duo/Trio/Quad?
Rust Metrics lists featuring HyperRaid 10x Solo/Duo/Trio/Quad: 10x Rust servers, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 10x.
Population
Where does HyperRaid 10x Solo/Duo/Trio/Quad sit in the rankings?
Top 72% of all ranked servers: HyperRaid 10x Solo/Duo/Trio/Quad takes #15,894 on seven-day player hours and #1,543 in North America. Among servers in quad, it stands at #632.
What is the population on HyperRaid 10x Solo/Duo/Trio/Quad?
Status for HyperRaid 10x Solo/Duo/Trio/Quad: offline. Last seen 21 days ago.
Server details
Which location does HyperRaid 10x Solo/Duo/Trio/Quad run from?
Its NA tag places HyperRaid 10x Solo/Duo/Trio/Quad in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 216.245.176.150:28015.
What Rust version is HyperRaid 10x Solo/Duo/Trio/Quad on?
Rust network protocol 2633 and build 165217 on Windows is the build HyperRaid 10x Solo/Duo/Trio/Quad runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on HyperRaid 10x Solo/Duo/Trio/Quad, and is it online?
Reading: offline. HyperRaid 10x Solo/Duo/Trio/Quad last answered 21 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on HyperRaid 10x Solo/Duo/Trio/Quad?
The name carries the rate: 10x gather on HyperRaid 10x Solo/Duo/Trio/Quad. Check: group limit. 4 players, under the name quad. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is HyperRaid 10x Solo/Duo/Trio/Quad on?
Size 3,500 and seed 648252: the game generates the procedural map on HyperRaid 10x Solo/Duo/Trio/Quad from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto HyperRaid 10x Solo/Duo/Trio/Quad?
Press F1 in Rust and enter client.connect 216.245.176.150:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/DxgMMG3Tap.