INSANITY GAMING SEASON 1.0
Offline 216.201.74.23:10000 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/200
- 93/200
- 35/350
- 82/400
- 145/200
- 62/100
Quick answers
from the figures on this pageWipe timing
When does INSANITY GAMING SEASON 1.0 wipe?
An estimate from the force wipe gives INSANITY GAMING SEASON 1.0's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 39 days 9 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does INSANITY GAMING SEASON 1.0 carry, and what do they mean?
Tags published by INSANITY GAMING SEASON 1.0, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show INSANITY GAMING SEASON 1.0?
On Rust Metrics, INSANITY GAMING SEASON 1.0 sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does INSANITY GAMING SEASON 1.0 hold among Rust servers?
Player hours over seven days put INSANITY GAMING SEASON 1.0 at #15,402, in the top – of all ranked servers.
How full does INSANITY GAMING SEASON 1.0 get?
INSANITY GAMING SEASON 1.0 is not responding; status offline, last seen 39 days 8 hours ago.
Operator and location
Where does INSANITY GAMING SEASON 1.0 sit?
No region tag on INSANITY GAMING SEASON 1.0. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 216.201.74.23:10000.
What Rust version is INSANITY GAMING SEASON 1.0 on?
Rust network protocol 2633 and build 164530 on Linux is the build INSANITY GAMING SEASON 1.0 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is INSANITY GAMING SEASON 1.0, and is it online now?
Reading: offline. INSANITY GAMING SEASON 1.0 last answered 39 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Settings and map
How is INSANITY GAMING SEASON 1.0 configured, and what rules are in force?
Reading the name gives no gather rate for INSANITY GAMING SEASON 1.0. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is INSANITY GAMING SEASON 1.0 on?
Check: map. Procedural, generated by the game, on INSANITY GAMING SEASON 1.0.
Join
What do you do to join INSANITY GAMING SEASON 1.0?
To join: start Rust, press F1 and type client.connect 216.201.74.23:10000. Or press Launch Rust here and Steam opens the game and connects you.