Trident
Offline 216.147.125.63:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Trident follow?
The rhythm of Trident's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was made.
Tags
How should you read the tags on Trident?
Tags published by Trident, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Trident appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Trident: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Trident sit in the rankings?
Ranking for Trident: #15,976 on seven-day player hours, top 71% of all ranked servers.
What is the population on Trident?
Reading for Trident: offline at this moment; last seen 23 days 23 hours ago.
Server details
What location is Trident hosted in?
No region tag on Trident. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 216.147.125.63:28015.
What Rust version is Trident on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Trident. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Trident, and is it online?
Check: connection. Trident is offline at this moment. Last contact was 23 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Trident enforce, and what are its settings?
No gather rate appears in the name: Trident. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Trident?
Check: map. Procedural, generated by the game, on Trident.
Join
What do you do to join Trident?
Press F1 in Rust and enter client.connect 216.147.125.63:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.