Trident
Offline 216.147.125.55:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 135/100
- 59/225
- 19/700
- 3/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
How often does Trident wipe, and when?
Its rhythm cannot be told from the wipes of Trident on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 12 hours ago.
Lists and filters
How should you read the tags on Trident?
Tags published by Trident, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Trident appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Trident: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Trident hold among Rust servers?
Player hours over seven days put Trident at #15,973, in the top 70% of all ranked servers.
How full does Trident get?
Trident is not responding; status offline, last seen 26 days 8 hours ago.
Server
What location is Trident hosted in?
No region tag on Trident. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 216.147.125.55:28015.
What Rust version is Trident on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Trident. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Trident, and is it online?
Trident reports offline. The last reading came 26 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Map and rules
What rules does Trident enforce, and what are its settings?
No gather rate appears in the name: Trident. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Trident?
The game generates a procedural map for Trident.
How to join
How do you connect to Trident?
Check: join. Open Rust, press F1, then enter client.connect 216.147.125.55:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.