Trident
Offline 216.147.125.252:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 133/100
- 36/225
- 13/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Trident follow?
To tell the rhythm of Trident, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 8 hours ago.
Tags
How should you read the tags on Trident?
Tags published by Trident, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Trident?
These Rust Metrics lists carry Trident: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Trident hold among Rust servers?
Ranking for Trident: #15,382 on seven-day player hours, top – of all ranked servers.
What player count does Trident carry?
Status for Trident: offline. Last seen 40 days 12 hours ago.
Operator and location
Which location does Trident run from?
No region tag on Trident. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 216.147.125.252:28015.
What Rust version is Trident on?
Reading: Trident, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
Is Trident up, and how often does it stay up?
Check: connection. Trident is offline at this moment. Last contact was 40 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Settings and map
What rules does Trident enforce, and what are its settings?
Reading the name gives no gather rate for Trident. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
What map is Trident on?
Procedural map on Trident, made by the game's generator.
How to join
What do you do to join Trident?
Press F1 in Rust and enter client.connect 216.147.125.252:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.