TestRust
Offline 216.147.123.238:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 127/100
- 88/700
- 25/200
- 28/1000
- 274/700
Quick answers
from the figures on this pageWipe timing
What wipe timing does TestRust follow?
To tell the rhythm of TestRust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 21 days 19 hours ago the current world was made.
Tag meanings
Which tags does TestRust carry, and what do they mean?
Tags published by TestRust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TestRust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TestRust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does TestRust hold among Rust servers?
Ranking for TestRust: #15,901 on seven-day player hours, top 72% of all ranked servers.
How full does TestRust get?
Reading for TestRust: offline at this moment; last seen 21 days 15 hours ago.
Server details
Where does TestRust sit?
Reading: location. TestRust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 216.147.123.238:28015.
What Rust version is TestRust on?
Version check: Rust network protocol 2634 and build 167058 on Windows, run by TestRust. To get in, your game needs the same protocol; Steam applies the update.
How reliable is TestRust, and is it online now?
Reading: offline. TestRust last answered 21 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Map and rules
What rules does TestRust enforce, and what are its settings?
Check: gather rate. The name TestRust does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on TestRust?
The game generates a procedural map for TestRust.
Connection
How do you connect to TestRust?
Check: join. Open Rust, press F1, then enter client.connect 216.147.123.238:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.