Private Server
Offline 216.126.34.222:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 161/500
- 132/100
- 185/225
- 92/700
- 246/700
- 345/350
Quick answers
from the figures on this pageReset cycle
When does Private Server wipe?
The rhythm of Private Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 45 days 20 hours ago.
Tags
How should you read the tags on Private Server?
Tags published by Private Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Private Server?
Rust Metrics lists featuring Private Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Private Server hold among Rust servers?
Player hours over seven days put Private Server at #15,149, in the top – of all ranked servers.
What is the population on Private Server?
Reading for Private Server: offline at this moment; last seen 45 days 20 hours ago.
Server
Where does Private Server sit?
Reading: location. Private Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 216.126.34.222:28015.
What Rust version is Private Server on?
Rust network protocol 2633 and build 163794 on Windows is the build Private Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Private Server, and is it online now?
Check: connection. Private Server is offline at this moment. Last contact was 45 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is Private Server configured, and what rules are in force?
No gather rate appears in the name: Private Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Private Server on?
Check: map. Procedural, generated by the game, on Private Server.
Join
How do you connect to Private Server?
To join: start Rust, press F1 and type client.connect 216.126.34.222:28015. Or press Launch Rust here and Steam opens the game and connects you.