RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers213.32.25.216:28115
Offline Full Queue Fresh wipe Wipe due No query

[EU] Heatline.gg Minigames | TEST SERVER

Offline 213.32.25.216:28115 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,032top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does [EU] Heatline.gg Minigames | TEST SERVER follow?

Its rhythm cannot be told from the wipes of [EU] Heatline.gg Minigames | TEST SERVER on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago the current world was made.

Lists and filters

How should you read the tags on [EU] Heatline.gg Minigames | TEST SERVER?

Tags published by [EU] Heatline.gg Minigames | TEST SERVER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $rfra (Region code): The code for this server's region is fra; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] Heatline.gg Minigames | TEST SERVER appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU] Heatline.gg Minigames | TEST SERVER: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does [EU] Heatline.gg Minigames | TEST SERVER hold among Rust servers?

Player hours over seven days put [EU] Heatline.gg Minigames | TEST SERVER at #16,032, in the top 69% of all ranked servers.

What is the population on [EU] Heatline.gg Minigames | TEST SERVER?

[EU] Heatline.gg Minigames | TEST SERVER is not responding; status offline, last seen 27 days 21 hours ago.

Server details

Where does [EU] Heatline.gg Minigames | TEST SERVER sit?

Reading: location. None in the tags, but the name of [EU] Heatline.gg Minigames | TEST SERVER points to Europe, with region code fra. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 213.32.25.216:28115.

What Rust version is [EU] Heatline.gg Minigames | TEST SERVER on?

Rust network protocol 2634 and build 166494 on Linux is the build [EU] Heatline.gg Minigames | TEST SERVER runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on [EU] Heatline.gg Minigames | TEST SERVER, and is it online?

[EU] Heatline.gg Minigames | TEST SERVER reports offline. The last reading came 27 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Rules and settings

What rules does [EU] Heatline.gg Minigames | TEST SERVER enforce, and what are its settings?

No gather rate appears in the name: [EU] Heatline.gg Minigames | TEST SERVER. Check: group limit. Up to 10 players. Mode check gives minigames & battle royale; parkour, arenas, battle royale and Bedwars. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

How to join

What do you do to join [EU] Heatline.gg Minigames | TEST SERVER?

To join: start Rust, press F1 and type client.connect 213.32.25.216:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts10
Group limit Teams are capped at 10.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rfra
Region code The code for this server's region is fra.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.
^j
Battle royale The zone closes while you loot and fight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.