JackNovaServer
Offline 213.252.247.10:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/500
- 123/100
- 30/225
- 8/700
- 37/700
- 158/200
Quick answers
from the figures on this pageWipe timing
When does JackNovaServer wipe?
The rhythm of JackNovaServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 days ago the current world was made.
Tag meanings
How should you read the tags on JackNovaServer?
These are the tags JackNovaServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does JackNovaServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring JackNovaServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does JackNovaServer sit in the rankings?
Ranking for JackNovaServer: #13,608 on seven-day player hours, top 62% of all ranked servers.
How full does JackNovaServer get?
Reading for JackNovaServer: offline at this moment; last seen 20 days 13 hours ago.
Operator and location
Which location does JackNovaServer run from?
No region tag on JackNovaServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 213.252.247.10:28015.
What Rust version is JackNovaServer on?
Rust network protocol 2634 and build 166494 on Windows is the build JackNovaServer runs. Matching protocol is required to join. Let Steam update your game.
Is JackNovaServer up, and how often does it stay up?
Check: connection. JackNovaServer is offline at this moment. Last contact was 20 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
What rules does JackNovaServer enforce, and what are its settings?
Reading the name gives no gather rate for JackNovaServer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on JackNovaServer?
The game generates a procedural map for JackNovaServer.
Join
How can you get onto JackNovaServer?
Press F1 in Rust and enter client.connect 213.252.247.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.