JackNovaServer
Offline 213.252.244.152:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does JackNovaServer wipe?
Its rhythm cannot be told from the wipes of JackNovaServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 17 hours ago.
Tags
Which tags does JackNovaServer carry, and what do they mean?
These are the tags JackNovaServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does JackNovaServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry JackNovaServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does JackNovaServer sit in the rankings?
Ranking for JackNovaServer: #15,837 on seven-day player hours, top 72% of all ranked servers.
What player count does JackNovaServer carry?
Status for JackNovaServer: offline. Last seen 19 days 14 hours ago.
Server details
Where does JackNovaServer sit?
No region tag on JackNovaServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 213.252.244.152:28015.
What Rust version is JackNovaServer on?
Rust network protocol 2634 and build 166494 on Windows is the build JackNovaServer runs. To get in, your game needs the same protocol; Steam applies the update.
Is JackNovaServer up, and how often does it stay up?
Reading: offline. JackNovaServer last answered 19 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on JackNovaServer?
Reading the name gives no gather rate for JackNovaServer. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on JackNovaServer?
The game generates a procedural map for JackNovaServer.
Connection
What do you do to join JackNovaServer?
To join: start Rust, press F1 and type client.connect 213.252.244.152:28015. Or press Launch Rust here and Steam opens the game and connects you.