RUST METRICSFlight deck · live data
Data live Servers11,715 Players57,218 Populated3,311 Fresh wipes 3 h174 Scan5 min
‹ All servers213.231.7.138:28015
Offline Full Queue Fresh wipe Wipe due No query

MyRustServer

Offline 213.231.7.138:28015 checked 45d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,104no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does MyRustServer wipe?

Its rhythm cannot be told from the wipes of MyRustServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 3 hours ago the current world was made.

Tags

How should you read the tags on MyRustServer?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2623 (Protocol): Match the game version: protocol 2623 is required; cs150564 (Build): Game build reading: 150564; ptrak (Networking): This is RakNet, Rust's usual network layer; $rpol (Region code): pol is the region code on record; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from MyRustServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show MyRustServer?

These Rust Metrics lists carry MyRustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does MyRustServer sit in the rankings?

Ranking for MyRustServer: #15,104 on seven-day player hours, top – of all ranked servers.

What player count does MyRustServer carry?

Status for MyRustServer: offline. Last seen 45 days 2 hours ago.

Server

Which location does MyRustServer run from?

Reading: location. MyRustServer gives no region, with region code pol. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 213.231.7.138:28015.

What Rust version is MyRustServer on?

Rust network protocol 2623 and build 150564 on Windows is the build MyRustServer runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is MyRustServer, and is it online now?

Check: connection. MyRustServer is offline at this moment. Last contact was 45 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Map and rules

What rules does MyRustServer enforce, and what are its settings?

No gather rate appears in the name: MyRustServer. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is MyRustServer on?

Check: map. Procedural, generated by the game, on MyRustServer.

Join

How can you get onto MyRustServer?

Press F1 in Rust and enter client.connect 213.231.7.138:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rpol,v2623,gmrust,cs150564,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2623
Protocol Match the game version: protocol 2623 is required.
cs150564
Build Game build reading: 150564.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rpol
Region code pol is the region code on record.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.