RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers213.230.101.153:28015
Offline Full Queue Fresh wipe Wipe due No query

roben_wayne_server

Offline 213.230.101.153:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#8,099top 36%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does roben_wayne_server wipe?

Its rhythm cannot be told from the wipes of roben_wayne_server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 2 hours ago the current world was made.

Lists and filters

How should you read the tags on roben_wayne_server?

Tags published by roben_wayne_server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does roben_wayne_server appear in Rust Metrics lists and filters?

On Rust Metrics, roben_wayne_server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does roben_wayne_server sit in the rankings?

Ranking for roben_wayne_server: #8,099 on seven-day player hours, top 36% of all ranked servers.

How full does roben_wayne_server get?

Status for roben_wayne_server: offline. Last seen 3 days 10 hours ago. Check: players over seven days. Average 0, peak 2.

Server details

What location is roben_wayne_server hosted in?

No region comes from roben_wayne_server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 213.230.101.153:28015.

What Rust version is roben_wayne_server on?

Reading: roben_wayne_server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is roben_wayne_server, and is it online now?

Check: connection. roben_wayne_server is offline at this moment. Last contact was 3 days 10 hours ago. Uptime for the last 7 full days: 22 of 168 hours, or 13%. Check: first contact. Rust Metrics logged it on 18 October 2026.

Rules and settings

What rules does roben_wayne_server enforce, and what are its settings?

Reading the name gives no gather rate for roben_wayne_server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is roben_wayne_server on?

The game generates a procedural map for roben_wayne_server.

How to join

What do you do to join roben_wayne_server?

Check: join. Open Rust, press F1, then enter client.connect 213.230.101.153:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.