RUST METRICSFlight deck · live data
Data live Servers11,850 Players85,370 Populated3,783 Fresh wipes 3 h296 Scan5 min
‹ All servers213.228.64.19:28015
Offline Full Queue Fresh wipe Wipe due No query

Popy-gor

Offline 213.228.64.19:28015 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,741no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Popy-gor wipe?

The rhythm of Popy-gor's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 19 hours ago the current world was made.

Lists and filters

How should you read the tags on Popy-gor?

These are the tags Popy-gor publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Popy-gor appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Popy-gor: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Popy-gor hold among Rust servers?

Ranking for Popy-gor: #14,741 on seven-day player hours, top – of all ranked servers.

What is the population on Popy-gor?

Reading for Popy-gor: offline at this moment; last seen 41 days 19 hours ago.

Operator and location

Where does Popy-gor sit?

Reading: location. Popy-gor gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 213.228.64.19:28015.

What Rust version is Popy-gor on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Popy-gor. Matching protocol is required to join. Let Steam update your game.

How reliable is Popy-gor, and is it online now?

Popy-gor reports offline. The last reading came 41 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

How is Popy-gor configured, and what rules are in force?

Check: gather rate. The name Popy-gor does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Popy-gor?

Check: map. Procedural, generated by the game, on Popy-gor.

Join

How can you get onto Popy-gor?

Check: join. Open Rust, press F1, then enter client.connect 213.228.64.19:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.