RUST METRICSFlight deck · live data
Data live Servers11,652 Players47,233 Populated3,140 Fresh wipes 3 h109 Scan5 min
‹ All servers213.220.150.92:28025
Offline Full Queue Fresh wipe Wipe due No query

MGCDRP | RustPvEDE - TestServer

Offline 213.220.150.92:28025 checked 7d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,437top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:29 UTC7d ago 0 – running 0
Tue 20 Oct, 23:14 UTC8d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on MGCDRP | RustPvEDE - TestServer when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does MGCDRP | RustPvEDE - TestServer wipe, and when?

To tell the rhythm of MGCDRP | RustPvEDE - TestServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 18 hours ago.

Lists and filters

Which tags does MGCDRP | RustPvEDE - TestServer carry, and what do they mean?

Tags published by MGCDRP | RustPvEDE - TestServer, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts24 (Group limit): Teams are capped at 24; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does MGCDRP | RustPvEDE - TestServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MGCDRP | RustPvEDE - TestServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does MGCDRP | RustPvEDE - TestServer hold among Rust servers?

Ranking for MGCDRP | RustPvEDE - TestServer: #15,437 on seven-day player hours, top 69% of all ranked servers.

How full does MGCDRP | RustPvEDE - TestServer get?

Reading for MGCDRP | RustPvEDE - TestServer: offline at this moment; last seen 7 days 17 hours ago.

Server

What location is MGCDRP | RustPvEDE - TestServer hosted in?

No region comes from MGCDRP | RustPvEDE - TestServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 213.220.150.92:28025.

What Rust version is MGCDRP | RustPvEDE - TestServer on?

Reading: MGCDRP | RustPvEDE - TestServer, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is MGCDRP | RustPvEDE - TestServer up, and how often does it stay up?

Check: connection. MGCDRP | RustPvEDE - TestServer is offline at this moment. Last contact was 7 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 October 2026.

Rules and settings

How is MGCDRP | RustPvEDE - TestServer configured, and what rules are in force?

Reading the name gives no gather rate for MGCDRP | RustPvEDE - TestServer. Group size, maximum: 24 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to MGCDRP | RustPvEDE - TestServer?

Press F1 in Rust and enter client.connect 213.220.150.92:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts24,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts24
Group limit Teams are capped at 24.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.