RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,345 Populated3,915 Fresh wipes 3 h382 Scan5 min
‹ All servers213.202.253.33:28015
Offline Full Queue Fresh wipe Wipe due No query

NDLP Rust server - home|savemap|remove|stack|gather

Offline 213.202.253.33:28015 checked 30d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,875top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does NDLP Rust server - home|savemap|remove|stack|gather follow?

The rhythm of NDLP Rust server - home|savemap|remove|stack|gather's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 13 hours ago.

Tag meanings

Which tags does NDLP Rust server - home|savemap|remove|stack|gather carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from NDLP Rust server - home|savemap|remove|stack|gather. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show NDLP Rust server - home|savemap|remove|stack|gather?

These Rust Metrics lists carry NDLP Rust server - home|savemap|remove|stack|gather: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does NDLP Rust server - home|savemap|remove|stack|gather hold among Rust servers?

Player hours over seven days put NDLP Rust server - home|savemap|remove|stack|gather at #16,875, in the top 71% of all ranked servers.

What player count does NDLP Rust server - home|savemap|remove|stack|gather carry?

Status for NDLP Rust server - home|savemap|remove|stack|gather: offline. Last seen 30 days 2 hours ago.

Server details

Where does NDLP Rust server - home|savemap|remove|stack|gather sit?

No region tag on NDLP Rust server - home|savemap|remove|stack|gather. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 213.202.253.33:28015.

What Rust version is NDLP Rust server - home|savemap|remove|stack|gather on?

Rust network protocol 2633 and build 165217 on Linux is the build NDLP Rust server - home|savemap|remove|stack|gather runs. To get in, your game needs the same protocol; Steam applies the update.

Is NDLP Rust server - home|savemap|remove|stack|gather up, and how often does it stay up?

Check: connection. NDLP Rust server - home|savemap|remove|stack|gather is offline at this moment. Last contact was 30 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on NDLP Rust server - home|savemap|remove|stack|gather?

Check: gather rate. The name NDLP Rust server - home|savemap|remove|stack|gather does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on NDLP Rust server - home|savemap|remove|stack|gather?

From seed 32, the game generates the procedural map on NDLP Rust server - home|savemap|remove|stack|gather. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to NDLP Rust server - home|savemap|remove|stack|gather?

Press F1 in Rust and enter client.connect 213.202.253.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.