4Netplayers Racoon
Offline 213.202.226.77:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:44 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/500
- 123/100
- 184/225
- 98/700
- 238/700
- 347/350
Quick answers
from the figures on this pageWipe timing
What happens on 4Netplayers Racoon when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does 4Netplayers Racoon wipe, and when?
Its rhythm cannot be told from the wipes of 4Netplayers Racoon on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 11 hours ago.
Tags
How should you read the tags on 4Netplayers Racoon?
These are the tags 4Netplayers Racoon publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 4Netplayers Racoon appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 4Netplayers Racoon: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does 4Netplayers Racoon sit in the rankings?
Ranking for 4Netplayers Racoon: #15,982 on seven-day player hours, top 71% of all ranked servers.
What player count does 4Netplayers Racoon carry?
Reading for 4Netplayers Racoon: offline at this moment; last seen 23 days 4 hours ago.
Operator and location
Which location does 4Netplayers Racoon run from?
No region tag on 4Netplayers Racoon. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.202.226.77:28015.
What Rust version is 4Netplayers Racoon on?
Reading: 4Netplayers Racoon, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on 4Netplayers Racoon, and is it online?
4Netplayers Racoon reports offline. The last reading came 23 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on 4Netplayers Racoon?
Check: gather rate. The name 4Netplayers Racoon does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is 4Netplayers Racoon on?
Check: map. Procedural, size 4,000, seed 1234567890, generated by the game on 4Netplayers Racoon. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto 4Netplayers Racoon?
Press F1 in Rust and enter client.connect 213.202.226.77:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.