4Netplayers Rust Server von David
Offline 213.202.205.63:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC20d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 4Netplayers Rust Server von David?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does 4Netplayers Rust Server von David wipe, and when?
To tell the rhythm of 4Netplayers Rust Server von David, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 9 hours ago.
Lists and filters
Which tags does 4Netplayers Rust Server von David carry, and what do they mean?
Tags published by 4Netplayers Rust Server von David, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 4Netplayers Rust Server von David appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 4Netplayers Rust Server von David: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does 4Netplayers Rust Server von David hold among Rust servers?
Player hours over seven days put 4Netplayers Rust Server von David at #15,323, in the top 69% of all ranked servers.
What player count does 4Netplayers Rust Server von David carry?
Reading for 4Netplayers Rust Server von David: offline at this moment; last seen 2 days 23 hours ago. Seven-day reading: 0 players on average.
Server details
Where does 4Netplayers Rust Server von David sit?
No region comes from 4Netplayers Rust Server von David. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 213.202.205.63:28015.
What Rust version is 4Netplayers Rust Server von David on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by 4Netplayers Rust Server von David. Matching protocol is required to join. Let Steam update your game.
Is 4Netplayers Rust Server von David up, and how often does it stay up?
4Netplayers Rust Server von David reports offline. The last reading came 2 days 23 hours ago. Reading: 70% uptime over the last 7 full days. It was up 117 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Rules and settings
How is 4Netplayers Rust Server von David configured, and what rules are in force?
No gather rate appears in the name: 4Netplayers Rust Server von David. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on 4Netplayers Rust Server von David?
From seed 1234567890, the game generates the procedural map on 4Netplayers Rust Server von David. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to 4Netplayers Rust Server von David?
Press F1 in Rust and enter client.connect 213.202.205.63:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.