Black Muerta 4Netplayers
Online 213.202.205.35:21600 checked 12m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 28 · below 20 is lag, below 10 is badEntities
48 h range 74,210–91,194 · memory 2,942 MBUptime
1 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 123/100
- 38/225
- 15/700
- 2/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Black Muerta 4Netplayers follow?
To tell the rhythm of Black Muerta 4Netplayers, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 11 hours ago the current world was made.
Lists and filters
Which tags does Black Muerta 4Netplayers carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Black Muerta 4Netplayers. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Black Muerta 4Netplayers appear in Rust Metrics lists and filters?
On Rust Metrics, Black Muerta 4Netplayers sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Black Muerta 4Netplayers hold among Rust servers?
Ranking for Black Muerta 4Netplayers: #7,479 on seven-day player hours, top 34% of all ranked servers.
What is the population on Black Muerta 4Netplayers?
Current headcount on Black Muerta 4Netplayers: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Server
Which location does Black Muerta 4Netplayers run from?
No region comes from Black Muerta 4Netplayers. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.202.205.35:21600.
What Rust version is Black Muerta 4Netplayers on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Black Muerta 4Netplayers. Check: protocol. To join, your game must match; Steam handles the update.
How does Black Muerta 4Netplayers perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 28. Peak entity count: 91,194. Buildings, deployables and all else included. Memory peak: 2,942 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Black Muerta 4Netplayers, and is it online?
Check: connection. Black Muerta 4Netplayers is online at this moment. By its reported uptime, the last restart was roughly 44 hours ago. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Rules and settings
How is Black Muerta 4Netplayers configured, and what rules are in force?
Check: gather rate. The name Black Muerta 4Netplayers does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Black Muerta 4Netplayers?
Check: map. Procedural, size 4,000, seed 1234567890, generated by the game on Black Muerta 4Netplayers. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Black Muerta 4Netplayers?
To join: start Rust, press F1 and type client.connect 213.202.205.35:21600. Or press Launch Rust here and Steam opens the game and connects you.