RUST METRICSFlight deck · live data
Data live Servers11,635 Players30,176 Populated2,756 Fresh wipes 3 h70 Scan5 min
‹ All servers213.202.205.35:21600
Online Full Queue Fresh wipe Wipe due No query

Black Muerta 4Netplayers

Online 213.202.205.35:21600 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 90,303 ×1000

Entities

48 h range 74,210–91,194 · memory 2,942 MB
1239 ET SINCE RESTART 1D 20H

Uptime

1 days 20 hours since its last restart, at the last reading
7-day average0peak 2
Rank#7,479top 34%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory2,942MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Black Muerta 4Netplayers follow?

To tell the rhythm of Black Muerta 4Netplayers, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 11 hours ago the current world was made.

Lists and filters

Which tags does Black Muerta 4Netplayers carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Black Muerta 4Netplayers. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Black Muerta 4Netplayers appear in Rust Metrics lists and filters?

On Rust Metrics, Black Muerta 4Netplayers sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Black Muerta 4Netplayers hold among Rust servers?

Ranking for Black Muerta 4Netplayers: #7,479 on seven-day player hours, top 34% of all ranked servers.

What is the population on Black Muerta 4Netplayers?

Current headcount on Black Muerta 4Netplayers: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Server

Which location does Black Muerta 4Netplayers run from?

No region comes from Black Muerta 4Netplayers. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.202.205.35:21600.

What Rust version is Black Muerta 4Netplayers on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Black Muerta 4Netplayers. Check: protocol. To join, your game must match; Steam handles the update.

How does Black Muerta 4Netplayers perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 28. Peak entity count: 91,194. Buildings, deployables and all else included. Memory peak: 2,942 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Black Muerta 4Netplayers, and is it online?

Check: connection. Black Muerta 4Netplayers is online at this moment. By its reported uptime, the last restart was roughly 44 hours ago. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Rules and settings

How is Black Muerta 4Netplayers configured, and what rules are in force?

Check: gather rate. The name Black Muerta 4Netplayers does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Black Muerta 4Netplayers?

Check: map. Procedural, size 4,000, seed 1234567890, generated by the game on Black Muerta 4Netplayers. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Black Muerta 4Netplayers?

To join: start Rust, press F1 and type client.connect 213.202.205.35:21600. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.