RUST METRICSFlight deck · live data
Data live Servers11,851 Players94,129 Populated3,887 Fresh wipes 3 h394 Scan5 min
‹ All servers213.202.205.23:21300
Online Full Queue Fresh wipe Wipe due No query

Dannabell@4Netplayers

Online 213.202.205.23:21300 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 148,094 ×1000

Entities

48 h range 136,012–148,593 · memory 2,757 MB
1239 ET SINCE RESTART 02:13

Uptime

2 h 13 min since its last restart, at the last reading
7-day average0peak 1
Rank#4,176top 19%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory2,757MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Dannabell@4Netplayers?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

When does Dannabell@4Netplayers wipe?

With the force wipe, once a month, Dannabell@4Netplayers wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 20 hours ago.

Lists and filters

Which tags does Dannabell@4Netplayers carry, and what do they mean?

These are the tags Dannabell@4Netplayers publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Dannabell@4Netplayers appear in Rust Metrics lists and filters?

On Rust Metrics, Dannabell@4Netplayers sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Dannabell@4Netplayers sit in the rankings?

Ranking for Dannabell@4Netplayers: #4,176 on seven-day player hours, top 19% of all ranked servers.

How full does Dannabell@4Netplayers get?

Current headcount on Dannabell@4Netplayers: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server details

Where does Dannabell@4Netplayers sit?

No region tag on Dannabell@4Netplayers. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 213.202.205.23:21300.

What Rust version is Dannabell@4Netplayers on?

Rust network protocol 2635 and build 168909 on Linux is the build Dannabell@4Netplayers runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Dannabell@4Netplayers?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 28. Reading: 148,593 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,925 MB. Expect lag when fps falls and entities climb.

How reliable is Dannabell@4Netplayers, and is it online now?

Check: connection. Dannabell@4Netplayers is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Dannabell@4Netplayers configured, and what rules are in force?

Check: gather rate. The name Dannabell@4Netplayers does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Dannabell@4Netplayers?

Check: map. Procedural, size 5,000, seed 523218427, generated by the game on Dannabell@4Netplayers. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Dannabell@4Netplayers?

To join: start Rust, press F1 and type client.connect 213.202.205.23:21300. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.