RUST METRICSFlight deck · live data
Data live Servers11,897 Players102,621 Populated3,980 Fresh wipes 3 h399 Scan5 min
‹ All servers213.193.196.176:28015
Online Full Queue Fresh wipe Wipe due No query

WipeVault

Online 213.193.196.176:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 41 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,492 ×1000

Entities

48 h range 118,319–120,924 · memory 4,127 MB
1239 ET SINCE RESTART 5D 09H

Uptime

5 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,327top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory4,127MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:44 UTC FW27d ago 0 – running 0
Wed 16 Sep, 14:48 UTC43d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on WipeVault when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does WipeVault wipe?

Its rhythm cannot be told from the wipes of WipeVault on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 21 hours ago.

Tags

How should you read the tags on WipeVault?

Tags published by WipeVault, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does WipeVault appear in Rust Metrics lists and filters?

Rust Metrics lists featuring WipeVault: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does WipeVault sit in the rankings?

Player hours over seven days put WipeVault at #15,327, in the top 69% of all ranked servers.

What is the population on WipeVault?

0 of 100 slots are filled on WipeVault right now. Seven-day reading: 0 players on average.

Operator and location

Which location does WipeVault run from?

No region comes from WipeVault. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 213.193.196.176:28015.

What Rust version is WipeVault on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by WipeVault. Check: protocol. To join, your game must match; Steam handles the update.

How does WipeVault perform?

Reading: 35 server fps on average across the last 48 hours. It never dropped below 23. Check: entities. The peak was 120,924, counting buildings, deployables and the rest of the world. Reading: 4,178 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is WipeVault, and is it online now?

Check: connection. WipeVault is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on WipeVault?

No gather rate appears in the name: WipeVault. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is WipeVault on?

From seed 1337, the game generates the procedural map on WipeVault. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join WipeVault?

To join: start Rust, press F1 and type client.connect 213.193.196.176:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build Build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.