Rustdeft Trio
Offline 213.146.165.166:28025 checked 5h ago
Server instruments
last reading Thu 06:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 2,224–202,850 · memory 3,961 MBUptime
4 h 8 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 23:22 UTC14h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 121/100
- 0/225
- 80/700
- 36/200
- 277/700
Quick answers
from the figures on this pageReset cycle
How often does Rustdeft Trio wipe, and when?
Its rhythm cannot be told from the wipes of Rustdeft Trio on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 hours ago.
Lists and filters
How should you read the tags on Rustdeft Trio?
Tags published by Rustdeft Trio, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind Rustdeft Trio?
The rustdeft.com hostname on Rustdeft Trio also appears on 3 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show Rustdeft Trio?
Rust Metrics lists featuring Rustdeft Trio: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does Rustdeft Trio sit in the rankings?
Ranking for Rustdeft Trio: #15,335 on seven-day player hours, top 69% of all ranked servers.
What player count does Rustdeft Trio carry?
Reading for Rustdeft Trio: offline at this moment; last seen 5 hours ago. Seven-day reading: 0 players on average.
Server details
What location is Rustdeft Trio hosted in?
Reading: location. Rustdeft Trio gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 213.146.165.166:28025.
What Rust version is Rustdeft Trio on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rustdeft Trio. Check: protocol. To join, your game must match; Steam handles the update.
How does Rustdeft Trio perform?
Check: fps. Average 54 server fps over the last 48 hours, low of 40. Within range. Reading: 202,850 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,961 MB. Expect lag when fps falls and entities climb.
How reliable is Rustdeft Trio, and is it online now?
Rustdeft Trio reports offline. The last reading came 5 hours ago. By its reported uptime, the last restart was roughly 4 hours ago. Reading: first seen 28 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rustdeft Trio?
Reading the name gives no gather rate for Rustdeft Trio. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rustdeft Trio on?
Size 6,000 and seed 1: the game generates the procedural map on Rustdeft Trio from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Rustdeft Trio?
Press F1 in Rust and enter client.connect 213.146.165.166:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.