RUST METRICSFlight deck · live data
Data live Servers11,685 Players49,486 Populated3,263 Fresh wipes 3 h130 Scan5 min
‹ All servers213.136.90.245:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge

Online EU 213.136.90.245:28015 checked 13m ago

3x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 12 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,643 ×1000

Entities

48 h range 75,062–90,046 · memory 2,179 MB
1239 ET SINCE RESTART 16:13

Uptime

16 h 13 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,527top 34% · #2050 in EU
Last wipe4d agobiweekly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Memory2,179MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap10.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 16

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 18hFW
  2. WPT 2Fri 6 Nov, 06:31 UTC9d 5h
  3. WPT 3Fri 20 Nov, 06:31 UTC23d 5h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 18hFW
  5. WPT 5Fri 4 Dec, 06:31 UTC37d 5h

The first 48 hours of its last wipes

Fri 23 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:31 UTC4d ago 2 – running 0
Sun 4 Oct, 20:35 UTC23d ago 2 halved by day 16 18.4 days 0
Thu 1 Oct, 15:02 UTC26d ago 2 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 16 it fell below half when it didn't.

How often does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge wipe, and when?

Its tag guides the prediction: too few of [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 4 days 18 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge carry, and what do they mean?

Tags published by [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge: 3x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.

Population

What position does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge hold among Rust servers?

Ranked by seven-day player hours, [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge sits at #7,527 and #2,050 in Europe, inside the top 34%.

What player count does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge carry?

Current headcount on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.

Server

What location is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge hosted in?

Reading: location. The EU tag puts [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 213.136.90.245:28015.

What Rust version is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge on?

Reading: [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge perform?

Reading: 56 server fps on average across the last 48 hours. It never dropped below 12. Peak entity count: 90,046. Buildings, deployables and all else included. Check: memory. Peak use was 2,572 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge, and is it online?

Check: connection. [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is online at this moment. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge configured, and what rules are in force?

Gather rate check: 3x. That comes from the name [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge on?

Check: map. Procedural, size 4,000, seed 583721, generated by the game on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

Check: join. Open Rust, press F1, then enter client.connect 213.136.90.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.