Rust | Private Server
Offline 213.134.169.79:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
8% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 121/100
- 120/225
- 46/700
- 3/200
- 20/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust | Private Server follow?
Its rhythm cannot be told from the wipes of Rust | Private Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 14 hours ago.
Tag meanings
How should you read the tags on Rust | Private Server?
Tags published by Rust | Private Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): Slots: 12; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust | Private Server?
On Rust Metrics, Rust | Private Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rust | Private Server hold among Rust servers?
Ranking for Rust | Private Server: #13,296 on seven-day player hours, top 61% of all ranked servers.
How full does Rust | Private Server get?
Rust | Private Server is not responding; status offline, last seen 16 days 11 hours ago.
Operator and location
What location is Rust | Private Server hosted in?
No region comes from Rust | Private Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 213.134.169.79:28015.
What Rust version is Rust | Private Server on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by Rust | Private Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust | Private Server, and is it online?
Reading: offline. Rust | Private Server last answered 16 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Rust | Private Server?
No gather rate appears in the name: Rust | Private Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Rust | Private Server on?
Check: map. Procedural, generated by the game, on Rust | Private Server.
How to join
How do you connect to Rust | Private Server?
Check: join. Open Rust, press F1, then enter client.connect 213.134.169.79:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.