RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers213.133.102.113:28035
Online Full Queue Fresh wipe Wipe due No query

Raiders of the Deep

Online 213.133.102.113:28035 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 229 SERVER FPS

Server fps

48 h low 165 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 21,186 ×1000

Entities

48 h range 16,959–25,291 · memory 1,645 MB
1239 ET SINCE RESTART 01:59

Uptime

1 h 59 min since its last restart, at the last reading
7-day average0peak 2
Rank#14,828top 67%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory1,645MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 1 – running 0
Sun 20 Sep, 19:55 UTC38d ago 2 held half 10.9 days 1
Sat 19 Sep, 17:10 UTC39d ago 4 – 1.1 days 1
Thu 17 Sep, 17:45 UTC41d ago 3 held half 2 days 2
Wed 16 Sep, 18:38 UTC42d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Raiders of the Deep?

The busiest point of its recent wipes drew 2 players on average. 22 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Raiders of the Deep wipe, and when?

No next wipe can be predicted for Raiders of the Deep, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 15 hours ago the current world was made.

Tag meanings

How should you read the tags on Raiders of the Deep?

These are the tags Raiders of the Deep publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Raiders of the Deep?

These Rust Metrics lists carry Raiders of the Deep: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Raiders of the Deep hold among Rust servers?

Ranking for Raiders of the Deep: #14,828 on seven-day player hours, top 67% of all ranked servers.

How full does Raiders of the Deep get?

Current headcount on Raiders of the Deep: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Server details

Where does Raiders of the Deep sit?

No region comes from Raiders of the Deep. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 213.133.102.113:28035.

What Rust version is Raiders of the Deep on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Raiders of the Deep. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Raiders of the Deep?

Reading: 214 server fps on average across the last 48 hours. It never dropped below 165. Peak entity count: 25,291. Buildings, deployables and all else included. Reading: 2,908 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Raiders of the Deep up, and how often does it stay up?

Reading: online. Raiders of the Deep answers right now. By its reported uptime, the last restart was roughly 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Raiders of the Deep enforce, and what are its settings?

Reading the name gives no gather rate for Raiders of the Deep. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Raiders of the Deep?

Check: map. A custom one of size 3,000, run by Raiders of the Deep. The published file can be downloaded from this page.

Join

How do you connect to Raiders of the Deep?

Check: join. Open Rust, press F1, then enter client.connect 213.133.102.113:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://dauerdrauf.com/.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.