RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers213.109.148.123:28015
Offline Full Queue Fresh wipe Wipe due No query

Ingagagagag

Offline 213.109.148.123:28015 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,419no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Ingagagagag wipe, and when?

The rhythm of Ingagagagag's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 23 hours ago.

Tags

How should you read the tags on Ingagagagag?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Ingagagagag. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Ingagagagag appear in Rust Metrics lists and filters?

On Rust Metrics, Ingagagagag sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Ingagagagag sit in the rankings?

Player hours over seven days put Ingagagagag at #15,419, in the top – of all ranked servers.

What is the population on Ingagagagag?

Reading for Ingagagagag: offline at this moment; last seen 41 days 16 hours ago.

Server details

Which location does Ingagagagag run from?

No region tag on Ingagagagag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 213.109.148.123:28015.

What Rust version is Ingagagagag on?

Rust network protocol 2633 and build 164530 on Linux is the build Ingagagagag runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Ingagagagag, and is it online?

Check: connection. Ingagagagag is offline at this moment. Last contact was 41 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Rules and settings

How is Ingagagagag configured, and what rules are in force?

Check: gather rate. The name Ingagagagag does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Ingagagagag?

Check: map. Procedural, generated by the game, on Ingagagagag.

Join

How can you get onto Ingagagagag?

To join: start Rust, press F1 and type client.connect 213.109.148.123:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build The server runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.