RUST METRICSFlight deck · live data
Data live Servers11,701 Players46,298 Populated3,163 Fresh wipes 3 h102 Scan5 min
‹ All servers213.108.140.175:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 213.108.140.175:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,492top 47%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:25 UTC18d ago 2 – running 0
Fri 2 Oct, 16:52 UTC26d ago 1 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Rust Server?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does My Rust Server wipe, and when?

The rhythm of My Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 11 hours ago the current world was made.

Tags

How should you read the tags on My Rust Server?

Tags published by My Rust Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Server?

These Rust Metrics lists carry My Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does My Rust Server hold among Rust servers?

Player hours over seven days put My Rust Server at #10,492, in the top 47% of all ranked servers.

What player count does My Rust Server carry?

My Rust Server is not responding; status offline, last seen 3 days 9 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does My Rust Server run from?

No region comes from My Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 213.108.140.175:28015.

What Rust version is My Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is the build My Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Rust Server, and is it online now?

Check: connection. My Rust Server is offline at this moment. Last contact was 3 days 9 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on My Rust Server?

No gather rate appears in the name: My Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is My Rust Server on?

The game generates a procedural map for My Rust Server.

Connection

How do you connect to My Rust Server?

To join: start Rust, press F1 and type client.connect 213.108.140.175:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.