RUST METRICSFlight deck · live data
Data live Servers11,682 Players55,436 Populated3,376 Fresh wipes 3 h100 Scan5 min
‹ All servers212.6.63.202:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Autonomous Bots | Local

Offline 212.6.63.202:28015 checked 43d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,835no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Rust Autonomous Bots | Local wipe?

To tell the rhythm of Rust Autonomous Bots | Local, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 4 hours ago.

Tags

Which tags does Rust Autonomous Bots | Local carry, and what do they mean?

Tags published by Rust Autonomous Bots | Local, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Autonomous Bots | Local?

These Rust Metrics lists carry Rust Autonomous Bots | Local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Rust Autonomous Bots | Local sit in the rankings?

Player hours over seven days put Rust Autonomous Bots | Local at #12,835, in the top – of all ranked servers.

What is the population on Rust Autonomous Bots | Local?

Rust Autonomous Bots | Local is not responding; status offline, last seen 43 days 17 hours ago.

Operator and location

What location is Rust Autonomous Bots | Local hosted in?

No region comes from Rust Autonomous Bots | Local. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 212.6.63.202:28015.

What Rust version is Rust Autonomous Bots | Local on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by Rust Autonomous Bots | Local. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust Autonomous Bots | Local, and is it online now?

Reading: offline. Rust Autonomous Bots | Local last answered 43 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.

Rules and settings

What rules does Rust Autonomous Bots | Local enforce, and what are its settings?

Reading the name gives no gather rate for Rust Autonomous Bots | Local. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Autonomous Bots | Local on?

The game generates a procedural map for Rust Autonomous Bots | Local.

Connection

How can you get onto Rust Autonomous Bots | Local?

To join: start Rust, press F1 and type client.connect 212.6.63.202:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.