Local Test Sandbox
Offline 212.58.121.216:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/101
- 0/25
- 61/999
- 69/999
- 102/150
- 3/100
Quick answers
from the figures on this pageWipe timing
How often does Local Test Sandbox wipe, and when?
Its rhythm cannot be told from the wipes of Local Test Sandbox on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 19 hours ago.
Tags
How should you read the tags on Local Test Sandbox?
Tags published by Local Test Sandbox, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Test Sandbox appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local Test Sandbox: Build and creative servers and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Local Test Sandbox sit in the rankings?
Player hours over seven days put Local Test Sandbox at #13,092, in the top 59% of all ranked servers.
How full does Local Test Sandbox get?
Reading for Local Test Sandbox: offline at this moment; last seen 3 days 18 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Where does Local Test Sandbox sit?
Reading: location. Local Test Sandbox gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.58.121.216:28015.
What Rust version is Local Test Sandbox on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Test Sandbox. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local Test Sandbox, and is it online now?
Local Test Sandbox reports offline. The last reading came 3 days 18 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.
Map and rules
What rules does Local Test Sandbox enforce, and what are its settings?
No gather rate appears in the name: Local Test Sandbox. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Local Test Sandbox?
Check: map. Procedural, generated by the game, on Local Test Sandbox.
Connection
What do you do to join Local Test Sandbox?
Press F1 in Rust and enter client.connect 212.58.121.216:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.