RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,616 Populated3,134 Fresh wipes 3 h110 Scan5 min
‹ All servers212.32.217.242:28015
Offline Full Queue Fresh wipe Wipe due No query

MoonLight

Offline 212.32.217.242:28015 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,338top 69%
Last wipe94d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does MoonLight wipe?

Its rhythm cannot be told from the wipes of MoonLight on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 94 days 17 hours ago the current world was made.

Lists and filters

Which tags does MoonLight carry, and what do they mean?

These are the tags MoonLight publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Protocol 2631: join only on the same game version; cs158240 (Build): Build 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show MoonLight?

On Rust Metrics, MoonLight sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does MoonLight hold among Rust servers?

Player hours over seven days put MoonLight at #15,338, in the top 69% of all ranked servers.

What is the population on MoonLight?

MoonLight is not responding; status offline, last seen 4 days 14 hours ago. Check: player average. 0 over the last seven days.

Server details

Which location does MoonLight run from?

Reading: location. MoonLight gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.32.217.242:28015.

What Rust version is MoonLight on?

Version check: Rust network protocol 2631 and build 158240 on Windows, run by MoonLight. Matching protocol is required to join. Let Steam update your game.

How reliable is MoonLight, and is it online now?

MoonLight reports offline. The last reading came 4 days 14 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.

Rules and settings

How is MoonLight configured, and what rules are in force?

Check: gather rate. The name MoonLight does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is MoonLight on?

Check: map. Procedural, generated by the game, on MoonLight.

Connection

What do you do to join MoonLight?

Press F1 in Rust and enter client.connect 212.32.217.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players Slots: 3.
ts8
Group limit The game default applies: teams of up to 8.
v2631
Protocol Protocol 2631: join only on the same game version.
cs158240
Build Build 158240.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.