MoonLight
Offline 212.32.217.242:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/500
- 132/100
- 163/225
- 50/700
- 5/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
When does MoonLight wipe?
Its rhythm cannot be told from the wipes of MoonLight on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 94 days 17 hours ago the current world was made.
Lists and filters
Which tags does MoonLight carry, and what do they mean?
These are the tags MoonLight publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Protocol 2631: join only on the same game version; cs158240 (Build): Build 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MoonLight?
On Rust Metrics, MoonLight sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does MoonLight hold among Rust servers?
Player hours over seven days put MoonLight at #15,338, in the top 69% of all ranked servers.
What is the population on MoonLight?
MoonLight is not responding; status offline, last seen 4 days 14 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does MoonLight run from?
Reading: location. MoonLight gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.32.217.242:28015.
What Rust version is MoonLight on?
Version check: Rust network protocol 2631 and build 158240 on Windows, run by MoonLight. Matching protocol is required to join. Let Steam update your game.
How reliable is MoonLight, and is it online now?
MoonLight reports offline. The last reading came 4 days 14 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.
Rules and settings
How is MoonLight configured, and what rules are in force?
Check: gather rate. The name MoonLight does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is MoonLight on?
Check: map. Procedural, generated by the game, on MoonLight.
Connection
What do you do to join MoonLight?
Press F1 in Rust and enter client.connect 212.32.217.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.