LinuxGSM
Offline 212.23.211.230:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 123/100
- 185/225
- 81/700
- 258/700
- 349/350
Quick answers
from the figures on this pageReset cycle
When does LinuxGSM wipe?
The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 1 hours ago the current world was made.
Tags
How should you read the tags on LinuxGSM?
These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LinuxGSM appear in Rust Metrics lists and filters?
On Rust Metrics, LinuxGSM sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #15,341, in the top 69% of all ranked servers.
What player count does LinuxGSM carry?
Status for LinuxGSM: offline. Last seen 3 days ago. Check: player average. 0 over the last seven days.
Server details
Where does LinuxGSM sit?
Reading: location. LinuxGSM gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 212.23.211.230:28015.
What Rust version is LinuxGSM on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by LinuxGSM. Matching protocol is required to join. Let Steam update your game.
How reliable is LinuxGSM, and is it online now?
LinuxGSM reports offline. The last reading came 3 days ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.
Map and rules
What rules does LinuxGSM enforce, and what are its settings?
Reading the name gives no gather rate for LinuxGSM. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LinuxGSM?
Check: map. Procedural, size 3,000, seed 208423281, generated by the game on LinuxGSM. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto LinuxGSM?
To join: start Rust, press F1 and type client.connect 212.23.211.230:28015. Or press Launch Rust here and Steam opens the game and connects you.