RUST METRICSFlight deck · live data
Data live Servers11,720 Players60,549 Populated3,378 Fresh wipes 3 h181 Scan5 min
‹ All servers212.227.51.185:28016
Online Full Queue Fresh wipe Wipe due No query

[EU/NL] DutchRust Vanilla | Original

Online EU 212.227.51.185:28016 checked 11m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 108 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 77,485 ×1000

Entities

48 h range 67,429–79,475 · memory 1,997 MB
1239 ET SINCE RESTART 06:00

Uptime

6 h 0 min since its last restart, at the last reading
7-day average4peak 15
Rank#1,514top 7% · #608 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory1,997MB48 h peak 13 players
REC 1

Players

AveragePeak
0510152012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 12 Nov, 17:54 UTC14d 6h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 7hFW
  4. WPT 4Thu 10 Dec, 17:54 UTC42d 6h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:54 UTC13d ago 21 – running 4
Thu 1 Oct, 17:43 UTC FW27d ago 17 halved by day 3 14 days 2
Thu 17 Sep, 17:33 UTC41d ago 18 halved by day 7 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU/NL] DutchRust Vanilla | Original when wipe day comes?

At their busiest, its recent wipes drew 19 players on average. Peak crowd on the latest wipe: 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does [EU/NL] DutchRust Vanilla | Original follow?

The wipe rhythm of [EU/NL] DutchRust Vanilla | Original is every 4 weeks on Thursday at 17:54 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 13 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on [EU/NL] DutchRust Vanilla | Original?

Tags published by [EU/NL] DutchRust Vanilla | Original, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [EU/NL] DutchRust Vanilla | Original?

On Rust Metrics, [EU/NL] DutchRust Vanilla | Original sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does [EU/NL] DutchRust Vanilla | Original hold among Rust servers?

Top 7% of all ranked servers: [EU/NL] DutchRust Vanilla | Original takes #1,514 on seven-day player hours and #608 in Europe.

What is the population on [EU/NL] DutchRust Vanilla | Original?

Current headcount on [EU/NL] DutchRust Vanilla | Original: 0 players, 75 slots available. Seven-day check: 4 players on average. Peak reading: 15. The last 48 hours peaked at 20:00 UTC, averaging 11 players at that hour.

Operator and location

Where does [EU/NL] DutchRust Vanilla | Original sit?

Reading: location. The EU tag puts [EU/NL] DutchRust Vanilla | Original in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 212.227.51.185:28016.

What Rust version is [EU/NL] DutchRust Vanilla | Original on?

Rust network protocol 2635 and build 168909 on Linux is the build [EU/NL] DutchRust Vanilla | Original runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU/NL] DutchRust Vanilla | Original?

Check: fps. Average 120 server fps over the last 48 hours, low of 108. Within range. Peak entity count: 79,475. Buildings, deployables and all else included. Memory peak: 2,898 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU/NL] DutchRust Vanilla | Original, and is it online now?

Reading: online. [EU/NL] DutchRust Vanilla | Original answers right now. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on [EU/NL] DutchRust Vanilla | Original?

Reading the name gives no gather rate for [EU/NL] DutchRust Vanilla | Original. Check: group limit. Up to 16 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU/NL] DutchRust Vanilla | Original?

Check: map. Procedural, size 3,500, seed 2110746573, generated by the game on [EU/NL] DutchRust Vanilla | Original. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join [EU/NL] DutchRust Vanilla | Original?

Check: join. Open Rust, press F1, then enter client.connect 212.227.51.185:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://dutchrustserver.nl is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players The server holds 75 slots.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.