RUST METRICSFlight deck · live data
Data live Servers11,644 Players41,758 Populated2,886 Fresh wipes 3 h106 Scan5 min
‹ All servers212.220.216.79:11111
Online Full Queue Fresh wipe Wipe due No query

My Server

Online 212.220.216.79:11111 checked 20m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 02:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 348 SERVER FPS

Server fps

48 h low 86 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 30,407 ×1000

Entities

48 h range 29,904–122,333 · memory 1,640 MB
1239 ET SINCE RESTART 19:14

Uptime

19 h 14 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,804top 40%
Last wipe21h agono schedule published
Next wipe–no rhythm it keeps
Memory1,640MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75105:0019:0003:0010:0018:0002:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
020040060080005:0019:0003:0010:0018:0002:00Wiped Thu 29 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:49 UTC21h ago – – running 0
Tue 20 Oct, 15:38 UTC9d ago – – 8.6 days 1
Mon 5 Oct, 07:22 UTC24d ago 1 halved by day 1 15.3 days 1
Wed 30 Sep, 04:12 UTC29d ago 1 held half 5.1 days 0
Tue 29 Sep, 15:24 UTC30d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on My Server?

At their busiest, its recent wipes drew 1 players on average. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does My Server wipe?

There is no next wipe to predict: My Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 hours ago.

Tags

Which tags does My Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does My Server hold among Rust servers?

Ranking for My Server: #8,804 on seven-day player hours, top 40% of all ranked servers.

What is the population on My Server?

Current headcount on My Server: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 07:00 UTC over the last 48 hours.

Server

Which location does My Server run from?

Reading: location. My Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 212.220.216.79:11111.

What Rust version is My Server on?

Rust network protocol 2635 and build 168909 on Windows is the build My Server runs. Matching protocol is required to join. Let Steam update your game.

How does My Server perform?

Over the last 48 hours the average was 216 server fps; the floor was 86. Check: entities. The peak was 122,333, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,633 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is My Server, and is it online now?

My Server reports online. Status: normal. Reading: uptime. About 19 hours ago it restarted, on its own count. Uptime for the last 7 full days: 86 of 168 hours, or 51%. Check: first contact. Rust Metrics logged it on 14 September 2026.

Settings and map

What settings and rules apply on My Server?

No gather rate appears in the name: My Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Server on?

Size 2,500 and seed 1234567: the game generates the procedural map on My Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto My Server?

Check: join. Open Rust, press F1, then enter client.connect 212.220.216.79:11111. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.