RUST METRICSFlight deck · live data
Data live Servers11,695 Players39,471 Populated2,990 Fresh wipes 3 h89 Scan5 min
‹ All servers212.22.93.57:28014
Offline Full Queue Fresh wipe Wipe due No query

Rust START Server

Offline 212.22.93.57:28014 checked 1h ago

monthly wipes
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,198 ×1000

Entities

48 h range 30,103–32,486 · memory 2,255 MB
1239 ET SINCE RESTART 13D 07H

Uptime

13 days 7 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,353top 69%
Last wipe13d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory2,255MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap1.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:09 UTC13d ago 2 – running 1
Thu 1 Oct, 23:15 UTC FW27d ago 2 halved by day 7 13.7 days 0
Thu 1 Oct, 00:01 UTC28d ago 2 – 1 days 0
Tue 29 Sep, 10:20 UTC29d ago 2 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust START Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 7 it fell below half when it didn't.

What wipe timing does Rust START Server follow?

With the force wipe, once a month, Rust START Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 10 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Rust START Server carry, and what do they mean?

These are the tags Rust START Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust START Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust START Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

What position does Rust START Server hold among Rust servers?

Player hours over seven days put Rust START Server at #15,353, in the top 69% of all ranked servers.

How full does Rust START Server get?

Rust START Server is not responding; status offline, last seen 1 hours ago. Check: player average. 0 over the last seven days.

Server details

Which location does Rust START Server run from?

No region comes from Rust START Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.22.93.57:28014.

What Rust version is Rust START Server on?

Rust network protocol 2634 and build 167781 on Windows is the build Rust START Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust START Server within range?

Check: fps. Average 62 server fps over the last 48 hours, low of 15. Within range. Peak entity count: 32,486. Buildings, deployables and all else included. Reading: 2,652 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Rust START Server up, and how often does it stay up?

Reading: offline. Rust START Server last answered 1 hours ago. Reading: uptime. About 13 days 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Rust START Server configured, and what rules are in force?

No gather rate appears in the name: Rust START Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust START Server?

Size 2,500 and seed 1449794684: the game generates the procedural map on Rust START Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Rust START Server?

To join: start Rust, press F1 and type client.connect 212.22.93.57:28014. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.