RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers212.22.93.119:28024
Online Full Queue Fresh wipe Wipe due No query

Rust START Server

Online 212.22.93.119:28024 checked 11m ago

monthly wipes
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 65 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,545 ×1000

Entities

48 h range 100,456–126,075 · memory 2,856 MB
1239 ET SINCE RESTART 17:59

Uptime

17 h 59 min since its last restart, at the last reading
7-day average0peak 2
Rank#4,393top 20%
Last wipe2d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory2,856MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 4.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:16 UTC2d ago 2+1 queue – running 0
Thu 22 Oct, 19:27 UTC6d ago 2+1 queue held half 3.6 days 0
Thu 15 Oct, 12:27 UTC13d ago 2+1 queue halved by day 4 7.3 days 0
Wed 14 Oct, 19:18 UTC14d ago 2 – 0.7 days 0
Thu 8 Oct, 12:51 UTC20d ago 1 halved by day 5 6.3 days 1
Wed 7 Oct, 19:33 UTC21d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust START Server?

The busiest point of its recent wipes drew 2 players on average. With 1 more waiting in the queue, the crowd peaked 0 hours after the wipe on the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 4.5 it fell below half.

When does Rust START Server wipe?

With the force wipe, once a month, Rust START Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 2 days 18 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Rust START Server carry, and what do they mean?

These are the tags Rust START Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust START Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust START Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player count

Where does Rust START Server sit in the rankings?

Player hours over seven days put Rust START Server at #4,393, in the top 20% of all ranked servers.

How full does Rust START Server get?

0 of 2 slots are filled on Rust START Server right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 14:00 UTC over the last 48 hours.

Server details

Which location does Rust START Server run from?

Reading: location. Rust START Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.22.93.119:28024.

What Rust version is Rust START Server on?

Reading: Rust START Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust START Server within range?

Over the last 48 hours the average was 59 server fps; the floor was 13. Peak entity count: 126,075. Buildings, deployables and all else included. Memory peak: 3,196 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust START Server, and is it online?

Check: connection. Rust START Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rust START Server?

Check: gather rate. The name Rust START Server does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust START Server?

Size 4,500 and seed 685042857: the game generates the procedural map on Rust START Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Rust START Server?

Check: join. Open Rust, press F1, then enter client.connect 212.22.93.119:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.