Rust START Server
Online 212.22.93.119:28024 checked 11m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 13 · below 20 is lag, below 10 is badEntities
48 h range 100,456–126,075 · memory 2,856 MBUptime
17 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:16 UTC2d ago | 2+1 queue | – | running | 0 |
| Thu 22 Oct, 19:27 UTC6d ago | 2+1 queue | held half | 3.6 days | 0 |
| Thu 15 Oct, 12:27 UTC13d ago | 2+1 queue | halved by day 4 | 7.3 days | 0 |
| Wed 14 Oct, 19:18 UTC14d ago | 2 | – | 0.7 days | 0 |
| Thu 8 Oct, 12:51 UTC20d ago | 1 | halved by day 5 | 6.3 days | 1 |
| Wed 7 Oct, 19:33 UTC21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 116/200
- 76/200
- 21/350
- 55/400
- 108/200
- 38/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust START Server?
The busiest point of its recent wipes drew 2 players on average. With 1 more waiting in the queue, the crowd peaked 0 hours after the wipe on the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 4.5 it fell below half.
When does Rust START Server wipe?
With the force wipe, once a month, Rust START Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 2 days 18 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does Rust START Server carry, and what do they mean?
These are the tags Rust START Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust START Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust START Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player count
Where does Rust START Server sit in the rankings?
Player hours over seven days put Rust START Server at #4,393, in the top 20% of all ranked servers.
How full does Rust START Server get?
0 of 2 slots are filled on Rust START Server right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 14:00 UTC over the last 48 hours.
Server details
Which location does Rust START Server run from?
Reading: location. Rust START Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.22.93.119:28024.
What Rust version is Rust START Server on?
Reading: Rust START Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Rust START Server within range?
Over the last 48 hours the average was 59 server fps; the floor was 13. Peak entity count: 126,075. Buildings, deployables and all else included. Memory peak: 3,196 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust START Server, and is it online?
Check: connection. Rust START Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rust START Server?
Check: gather rate. The name Rust START Server does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust START Server?
Size 4,500 and seed 685042857: the game generates the procedural map on Rust START Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Rust START Server?
Check: join. Open Rust, press F1, then enter client.connect 212.22.93.119:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.