RUST METRICSFlight deck · live data
Data live Servers11,615 Players38,895 Populated2,943 Fresh wipes 3 h85 Scan5 min
‹ All servers212.22.93.107:28014
Offline Full Queue Fresh wipe Wipe due No query

Rust STANDARD Server

Offline 212.22.93.107:28014 checked 18d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,861top 72%
Last wipe48d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust STANDARD Server follow?

An estimate from the force wipe gives Rust STANDARD Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 48 days 4 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Rust STANDARD Server?

Tags published by Rust STANDARD Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust STANDARD Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust STANDARD Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Rust STANDARD Server hold among Rust servers?

Player hours over seven days put Rust STANDARD Server at #15,861, in the top 72% of all ranked servers.

What player count does Rust STANDARD Server carry?

Rust STANDARD Server is not responding; status offline, last seen 18 days 4 hours ago.

Server details

Which location does Rust STANDARD Server run from?

Reading: location. Rust STANDARD Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 212.22.93.107:28014.

What Rust version is Rust STANDARD Server on?

Rust network protocol 2633 and build 163493 on Windows is the build Rust STANDARD Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust STANDARD Server up, and how often does it stay up?

Reading: offline. Rust STANDARD Server last answered 18 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust STANDARD Server?

Reading the name gives no gather rate for Rust STANDARD Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust STANDARD Server?

From seed 1605290779, the game generates the procedural map on Rust STANDARD Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Rust STANDARD Server?

To join: start Rust, press F1 and type client.connect 212.22.93.107:28014. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^m,gmrust,cs163493,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build Build 163493.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.