[RU] Sentinel Project | Классика
Online EU 212.22.93.106:28034 checked 10m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 27 · below 20 is lag, below 10 is badEntities
48 h range 46,961–49,682 · memory 3,461 MBUptime
6 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:51 UTC17d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 339/350
- 176/200
- 86/350
- 114/400
- 59/100
- 128/300
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [RU] Sentinel Project | Классика?
The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 1 hours.
What wipe timing does [RU] Sentinel Project | Классика follow?
With the force wipe, once a month, [RU] Sentinel Project | Классика wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 17 days 18 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on [RU] Sentinel Project | Классика?
Tags published by [RU] Sentinel Project | Классика, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of [RU] Sentinel Project | Классика?
The sentinelproject.ru hostname on [RU] Sentinel Project | Классика is used by no other server we track.
Where does [RU] Sentinel Project | Классика appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [RU] Sentinel Project | Классика: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does [RU] Sentinel Project | Классика sit in the rankings?
Ranked by seven-day player hours, [RU] Sentinel Project | Классика sits at #3,351 and #1,252 in Europe, inside the top 15%.
How full does [RU] Sentinel Project | Классика get?
Current headcount on [RU] Sentinel Project | Классика: 1 players, 50 slots available. Check: players over seven days. Average 1, peak 7. Check: 48-hour peak. 15:00 UTC, 2 players on average.
Server details
Which location does [RU] Sentinel Project | Классика run from?
[RU] Sentinel Project | Классика gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.22.93.106:28034.
What Rust version is [RU] Sentinel Project | Классика on?
Rust network protocol 2635 and build 168909 on Windows is the build [RU] Sentinel Project | Классика runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [RU] Sentinel Project | Классика within range?
Check: fps. Average 62 server fps over the last 48 hours, low of 27. Within range. Reading: 49,682 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,086 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is [RU] Sentinel Project | Классика up, and how often does it stay up?
Reading: online. [RU] Sentinel Project | Классика answers right now. By its reported uptime, the last restart was roughly 6 days 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is [RU] Sentinel Project | Классика configured, and what rules are in force?
Check: gather rate. The name [RU] Sentinel Project | Классика does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [RU] Sentinel Project | Классика?
Check: map. Procedural, size 3,000, seed 4008745415, generated by the game on [RU] Sentinel Project | Классика. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join [RU] Sentinel Project | Классика?
Check: join. Open Rust, press F1, then enter client.connect 212.22.93.106:28034. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/vn3swCwEQD is where its website sits.