RUST METRICSFlight deck · live data
Data live Servers11,617 Players34,993 Populated2,836 Fresh wipes 3 h74 Scan5 min
‹ All servers212.19.9.222:28015
Online Full Queue Fresh wipe Wipe due No query

[RU] Z-RUST | VANILLA ZOMBIE | PVP

Online 212.19.9.222:28015 checked 10m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 92 SERVER FPS

Server fps

48 h low 85 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,476 ×1000

Entities

48 h range 103,324–126,646 · memory 3,164 MB
1239 ET SINCE RESTART 10:59

Uptime

10 h 59 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,021top 9%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory3,164MB48 h peak 4 players
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [RU] Z-RUST | VANILLA ZOMBIE | PVP?

An average of 8 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 19 hours.

What wipe timing does [RU] Z-RUST | VANILLA ZOMBIE | PVP follow?

With the force wipe, once a month, [RU] Z-RUST | VANILLA ZOMBIE | PVP wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 12 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on [RU] Z-RUST | VANILLA ZOMBIE | PVP?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from [RU] Z-RUST | VANILLA ZOMBIE | PVP. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [RU] Z-RUST | VANILLA ZOMBIE | PVP appear in Rust Metrics lists and filters?

On Rust Metrics, [RU] Z-RUST | VANILLA ZOMBIE | PVP sits in these lists: EU Rust servers, checked, Rust community servers: live readings, Rust servers: zombie readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [RU] Z-RUST | VANILLA ZOMBIE | PVP sit in the rankings?

Ranking for [RU] Z-RUST | VANILLA ZOMBIE | PVP: #2,021 on seven-day player hours, top 9% of all ranked servers.

How full does [RU] Z-RUST | VANILLA ZOMBIE | PVP get?

0 of 100 slots are filled on [RU] Z-RUST | VANILLA ZOMBIE | PVP right now. Seven-day check: 2 players on average. Peak reading: 6. Average at the busiest hour was 4 players, at 19:00 UTC over the last 48 hours.

Server

What location is [RU] Z-RUST | VANILLA ZOMBIE | PVP hosted in?

The name of [RU] Z-RUST | VANILLA ZOMBIE | PVP points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 212.19.9.222:28015.

What Rust version is [RU] Z-RUST | VANILLA ZOMBIE | PVP on?

Reading: [RU] Z-RUST | VANILLA ZOMBIE | PVP, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [RU] Z-RUST | VANILLA ZOMBIE | PVP?

Reading: 92 server fps on average across the last 48 hours. It never dropped below 85. Reading: 126,646 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,925 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [RU] Z-RUST | VANILLA ZOMBIE | PVP, and is it online?

Reading: online. [RU] Z-RUST | VANILLA ZOMBIE | PVP answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [RU] Z-RUST | VANILLA ZOMBIE | PVP enforce, and what are its settings?

Reading the name gives no gather rate for [RU] Z-RUST | VANILLA ZOMBIE | PVP. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is [RU] Z-RUST | VANILLA ZOMBIE | PVP on?

From seed 1337, the game generates the procedural map on [RU] Z-RUST | VANILLA ZOMBIE | PVP. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join [RU] Z-RUST | VANILLA ZOMBIE | PVP?

To join: start Rust, press F1 and type client.connect 212.19.9.222:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.