My Server Name
Offline 212.164.29.174:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 126/100
- 62/225
- 14/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 13 hours ago the current world was made.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #15,324, in the top 70% of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 10 days 16 hours ago.
Operator and location
What location is My Server Name hosted in?
No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.164.29.174:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Server Name, and is it online?
My Server Name reports offline. The last reading came 10 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Settings and map
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Join
How do you connect to My Server Name?
To join: start Rust, press F1 and type client.connect 212.164.29.174:28015. Or press Launch Rust here and Steam opens the game and connects you.