My Rust Server
Offline 212.164.179.195:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 125/100
- 190/225
- 102/700
- 237/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Rust Server follow?
To tell the rhythm of My Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 13 hours ago.
Lists and filters
Which tags does My Rust Server carry, and what do they mean?
Tags published by My Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My Rust Server hold among Rust servers?
Ranking for My Rust Server: #15,414 on seven-day player hours, top – of all ranked servers.
How full does My Rust Server get?
My Rust Server is not responding; status offline, last seen 41 days 11 hours ago.
Operator and location
What location is My Rust Server hosted in?
Reading: location. My Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.164.179.195:28015.
What Rust version is My Rust Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Rust Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Rust Server, and is it online now?
Reading: offline. My Rust Server last answered 41 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Settings and map
What settings and rules apply on My Rust Server?
Reading the name gives no gather rate for My Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Rust Server?
Check: map. Procedural, generated by the game, on My Rust Server.
Join
What do you do to join My Rust Server?
To join: start Rust, press F1 and type client.connect 212.164.179.195:28015. Or press Launch Rust here and Steam opens the game and connects you.