Runes Server
Offline 212.130.178.225:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 132/100
- 65/225
- 24/700
- 73/700
- 281/310
Quick answers
from the figures on this pageWipe schedule
When does Runes Server wipe?
The rhythm of Runes Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 48 days 8 hours ago the current world was made.
Tags
How should you read the tags on Runes Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Runes Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Runes Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Runes Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What player count does Runes Server carry?
Reading for Runes Server: offline at this moment; last seen 46 days 10 hours ago.
Server
Where does Runes Server sit?
No region comes from Runes Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.130.178.225:28015.
What Rust version is Runes Server on?
Reading: Runes Server, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Runes Server, and is it online?
Runes Server reports offline. The last reading came 46 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Runes Server enforce, and what are its settings?
Check: gather rate. The name Runes Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Runes Server on?
Check: map. Procedural, generated by the game, on Runes Server.
How to join
How do you connect to Runes Server?
To join: start Rust, press F1 and type client.connect 212.130.178.225:28015. Or press Launch Rust here and Steam opens the game and connects you.